Tag Archive for 'modeling'

Horse Wip2

horseWIp2

Finished modeling him completely (he’s not super low poly, but he’s definitely lower poly than Mortimer was)- still has stand in eyeballs (and i have to bring in it’s teeth) and am going to muck about with hair systems for it’s mane.

Starting to rig today (should finish that up for the most part tomorrow so i can start on blend shapes)….

Horse Wips

horse_wip

Just a screenshot of the semi-realistic horse I’m working on in maya. Its anatomy is loosely based on the friesian horses.

New Wings, plus a chubby sea goddess

Been sick, haven’t had time to update. But here’s Mortimer, in all his textured and colored glory.

(as per usual, click the thumb for the nice big image)
mort_fulltext_wipsm
wingcloseupssm

and a roundish sea goddess in progress (I have been accused of drawing only tall angular people, which is probably because myself and much of my family are tall and angular for the most part- but it’s a bad habit, so expect more rounder types…)
sealayd

Fun with Uvs, plus character Number 2

Sorry, been busy uv-ing stuff- too busy even to update! Mortimer’s turned out to be a pain in the butt to uv in maya- doable, but annoying, so I’m going to try to use Head Us to do his uvs.

So I started a second character (her name is currently Kieve)- she’s from a race of desert cat-people- so right now she’s kind of bare (literally), but will be modeling armor as separate pieces. But here’s her wips:

kieve_wipsm

Wings and Feathers

Plus whole body stuff. The weird cards you see are actually alpha cards- basically they’ll be feather and/or fur groups. He looks silly now, but once he’s textured and all he should look more realistic-y (hopefully). Also some renders of how he looks currently.

alphas_wipsmalpha2smfull_wipsm

hands and Feet, plus battle mage…

handandfoot_wipsm

Worked on the hands and re-doing the feet (the old ones looked too weird and blobby, though the new ones were a major pain to model- eventually had to take them into Zbrush and re-top the hard way. They look better though). The hands I did in maya, and I’m pretty pleased with how they’re turning out. The claws are separate and will extend/retract like cat’s claws (the claws on his feet will not be retractable, more like dog/cheetah claws). Speaking of hands, mine are freezing and it’s hard to type.

Also, my battle maga is coming along nicely,
battlemage_wip09012009

with wings

withwingssm

also starting to build hands. head kind of explode-y right now, so that’s all the description for now.

Now with Eyeballs!

Eyeballs are seriously annoying to texture, but once they’re in, they do look nice.

mort_renders_wipsm

Mortimer’s looking much better now that he has eyeballs. Still pretty sad without fur/feathers though…